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Blizzard is considering some changes to the way cosmetics are earned in the upcoming game, Overwatch 2.
When Overwatch Director Jeff Kaplan was asked in an interview with PCGames about changing the monetization of Overwatch from the current microtransaction to something like a battle pass, Kaplan answered.
“Well, we have made a lot of changes to loot boxes and how they work over the years, so we’re definitely open to change,” he continued, “Overwatch 2, in terms of business model, we’re exploring different options that move us away from loot boxes, but I think that will be more for Overwatch 2 than the core game. I would never rule anything out.”
The current system in Overwatch allows players to collect skins, emotes, voice lines, highlight intros, and sprays through loot boxes. They can be either earned in-game or purchased with real money.
Kaplan also shared how he felt about battle passes.
“I think battle passes are cool. Putting monetization to the side, a battle pass is a fun engagement mechanism,” he stated, “If you look at a game like Diablo 3, they have what’s called the Season Journey, which is, in essence, a battle pass.”
Overwatch has added special challenge mini-events that require players to win nine matches to unlock a reward, which in essence is somewhat similar to battle passes.
“It’s not monetized in any way, it’s just a bunch of cool content – these are the things you should be doing in the game and if you do, we’re gonna reward you. I think that’s an awesome system,” he added.
There is no exact date on when Overwatch 2 will officially release, but with the developers now focused on Overwatch 2 since Echo was confirmed to be the last hero, for now, we can hope it won’t be much of a wait.