PBE Patch 9.22: Teamfight Tactics Full Notes And Updates

Category: League of Legends, Date: 29/Oct/2019

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teamfight tactics pbe patch notes
Credit: Riot Games

Teamfight Tactics: Rise of the Elements is currently on PBE, with the game’s second season arriving in November, a new set of champions, origins, and classes have been added to the game.

Due to the game suffering from a lot of bugs with the new set added to the game, Riot Games added updates to handle them.

Balance

 Traits:

-Electric Trait Damage: 60/200/500 -> 70/250/500
-Light Healing: 20% -> 25%
-Ranger proc Chance: 30/65/100% -> 30/60/100%
-Ranger Time before first proc chance: 1 second increased to 3 seconds
-Mystic Trait: 70/150 -> 60/140
-Warden Trait: 100%/250%/400% -> 125%/275%/450%

Champions:

1-Cost Champs
-Kog’Maw Spell Cast Time: 0.5 decreased to 0.25
-Renekton AD: 55 -> 60
-Taliyah Spell Damage: 150/325/500 -> 150/350/550
-Vladimir Spell Damage: 175/300/425 -> 200/350/500
2-Cost Champs
-Braum Spell Reduction: 60/75/90 -> 70/80/90
-Jax AD: 45 -> 50
-Rek’Sai AD: 60 -> 65
-Skarner AD: 50 -> 60
-Syndra Spell Damage: 150/325/500 -> 175/350/525
-Thresh
—-Basic Attack Range: 1 hex -> 2 hex
—-Spell Cast Time: 0.5 increased to 0.25
-Volibear AD: 55 -> 60
3-Cost Champs
-Dr. Mundo
—-AD: 55 -> 60
—-Spell Damage: 40/100/160 -> 50/100/150
—-Heal Ratio: 1/1.5/2 -> 1/1.25/1.5
-Sion HP: 800 -> 850
-Sion AD: 60 -> 65
4-Cost Champs
-Ashe Spell
—-AD per Arrow: 0.4/0.45/0.5 -> 0.25/0.3/0.35
—-Attack Speed: 50/75/100%  increased to 50/75/250%
-Janna
—-HP: 650 -> 600
—-Mana: 75/125 -> 50/125
—-Heal Amount: 30/40/80% increased to 30/40/100%
-Khazix
—-AS: 0.75 -> 0.8
—-Bonus Spell Damage: 75/150/225 -> 100/200/500
-Olaf:
—-Armor: 30 -> 35
—-Spell AS: 75%/100%/125% -> 100%/150%/300%
—-Spell Lifesteal: 20%/40%/60% -> 50%/50%/50%
-Twitch Spell Bonus AD: 50%/75%/100% -> 25%/50%/200%
-Malphite Stun Duration: 2/2.5/3s increased to 2/2.5/5s
-Yorick number of allies to target: 2/3/4 increased to 2/3/12
5-Cost Champs
-Nami Ally Bonus Damage: 50/75/100 -> 25/50/300
-Singed:
—-HP: 1100 -> 1050
—-Movespeed: 75%/95%/115% -> 75%/75%/75%
—-Spell Damage: 400/800/1200 over 4 seconds -> 250/500/2000 over 6 seconds
-Taric
—-HP: 900 -> 850
—-Invulnerability Duration: 3s increased to 3/3/5s
-Master Yi Spell bonus damage: 60/90/120 increased to 60/90/500
7-Cost Champs
-Lux Spell Damage: 500/800/1100 increased to 500/800/9999
==Items==
-Hand of Justice: 40% dmg or 40 life on hit -> 50% dmg or 50 life on hit
-Runaan’s Hurricane:
—-Bonus Damage: 75% -> 60%
—-Hurricane now grants one extra bolt per Hurricane
-Statikk Shiv Dmg per bounce: 120 -> 100
-Thieves Gloves: Increased Average value of items at Level 8 & 9.
System:
-Player Damage: 2/3/4/6/8/10 -> 2/3/4/5/6/7

Bugs

-Fixed a bug where Dr. Mundo could improperly gain mana while his ability was active the first time the ability was cast
-Fixed an issue where Summoner’s summons were getting twice the benefit from AP.
-Alchemists are now properly immune to Zephyr
-Olaf now properly cleanses and becomes immune to Attack Speed slows after casting Ragnarok
-The healing from Light now displays the corrected amount healed when affected by Grievous Wounds
-More champions work with Mage’s Cap