Legends of Runeterra Patch 1.2: Full notes

Category: Games, Date: 26/May/2020

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Riot Games

Legends of Runeterra patch 1.2 has finally arrived and it holds many changes to cards that can affect the meta.

“When deciding on changes, we look to a number of metrics (and your collective feedback), with particularly key ones including individual card win rates (especially in their most ideal region pairing), deck win rates, and champion play rates,” Zoo said. “We also want every card to have a home, which, taken with the above framework, helps us decide which specific cards to test and ultimately change.”

Patch 1.2 nerfs and buffs

Champions

Vladimir level two

  • Old text: For each other attacking ally, deal one to it and one to the enemy Nexus.
  • New text: For each other attacking ally, deal 1 to it and drain 1 from the enemy Nexus.

Karma (level one and two)

  • Cost increased from 5 to 5.

Shen level one

  • Power increased from 2 to 3.

Shen level two

  • Power increased from 3 to 4. 

Vi level one

  • Health decreased from 5 to 4.

Vi level two

  • Health decreased from 6 to 5. 

Hecarim level one

  • Power increased from 4 to 5.

Hecarim level two

  • Power increased from 5 to 6.

Followers

Greathorn Companion

  • Power increased from 4 to 5.

Grizzled Ranger 

  • Power decreased from 4 to 3.

Loyal Badgerbear

  • Power decreased from 4 to 3.

Laurent Chevalier

  • Health increased from 1 to 2. 

Legion Rearguard

  • Health decreased from 2 to 1.

Kindly Tavernkeeper

  • Power increased from 2 to 3. 

Boomcrew Rookie

  • Health decreased from 4 to 3.

Longtooth

  • Health increased from 1 to 2.

Monkey Idol

  • Health increased from 3 to 5.

Slotbot

  • Power increased from 0 to 1.
  • Health increased from 3 to 4. 

Spells

Brood Awakening

  • Cost increased from 5 to 6.

Deep Meditation

  • Cost increased from 4 to 5. 

Stand Alone

  • Cost increased from 3 to 4. 

LoR watchlist

LoR developer team is keeping an eye on the following cards. 

  • Unyielding Spirit
  • Pilfered Goods and card stealing
  • Nexus Burn damage
  • Karma and Ezreal

Rules text clarity

We’re updating rules text on a bunch of cards for clarity; thank you (as always!) for your feedback since launch on improvements we could make. As we’ve mentioned before, we expect to continue making similar (hopefully smaller) updates over time, especially as we add new content. Highlights in this batch include changes to clarify “enemy” targeting, as well as various cards that draw from your opponent’s deck now correctly calling out that they only draw “non-champion” cards.

  • Rules text on the following cards (collectible and non-collectible) updated for clarity:

Mageseeker Investigator | Absorb Soul | Shatter | Avarosan Marksman | Bullseye | Chempunk Shredder | Face-Melter | Shunpo | Withering Wail | Augmented Experimenter | Reckless Research | Captain Farron | Corina Veraza | Final Spark | Vile Feast | Ezreal | Yeti Yearling | Island Navigator | Fizz | Pool Shark | Imperial Demolitionist | Black Powder Grenade | Death’s Hand | Strong-arm | Double Up | Armored Tuskrider | Caught in the Cold | Noxian Fervor | Dragon’s Rage | Lee Sin’s Dragon’s Rage | Miss Fortune’s Make it Rain | Make it Rain | The Dreadway | Black Market Merchant | Pilfered Goods | Yordle Grifter | Chief Mechanist Zevi | Concerted Strike | Riptide Rex | Vladimir’s Transfusion | Terror of the Tides | Super Mega Death Rocket! | Aurora Porealis